Average monthly online figures for the extraction shooter ARC Raiders have decreased by 13.26% over the two months since the game's PC release. According to Steam Charts, the game's average concurrent players fell from 264.4 thousand to 229.3 thousand, while its peak concurrent users slipped from 459 thousand to 438 thousand during the same period.
By comparison, other recent releases and live-service titles have seen sharper declines. Battlefield 6 lost more than two thirds of its player base: an average of 311 thousand concurrent players in October was followed by an initial 28% drop and then a further 60% fall to about 87.8 thousand. Elden Ring Nightreign saw its average online shrink by roughly 60% in its first month, dropping from 112.8 thousand to 45 thousand. Escape from Tarkov’s average concurrent player count on Steam declined by 12.8% over a month, moving from 27 thousand to 23.6 thousand.
ARC Raiders is available on PC, PlayStation 5 and Xbox Series X|S. On the PC storefront its price is listed at $40 or 3,200 rubles. Prior to these recent figures, the developers released a large winter update that introduced a new event and distributed in-game currency to players.
The observed declines mirror a common pattern for multiplayer shooters: an initial surge at launch, followed by a tapering as the player base stabilizes. Despite the drop in average numbers, ARC Raiders continues to register substantial peak activity, and ongoing content updates and events will be important for maintaining and growing its community.
Steam Charts was cited as the source for the player-count data. The figures above reflect recent shifts in concurrent player metrics across several high-profile titles and illustrate the variable post-launch trajectories that multiplayer games can experience.